Roland SC-88 Pro Bedienungsanleitung Seite 21

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Using Controllers
This is for sequencers that permit you to enter in controller events and allow you to enter patch
events separately from controllers or methods. The advantage of this is that you can use values
for controller #0 that are identical to the variation number. You can also use values for controller
#32 that are equal to the map number.
The disadvantage is that you can lose track of what the controller values are if you do not use
them both immediately before your patch event. Another disadvantage is that many instrument
definitions ignore controller events so that your sequencer can not display for you the correct
patch name. All you see are numbers or the text for one map.
Using Hybrid Technique
This is for sequencers that allow you to use the Controller #0 method, but not the normal
method. Or for those of you who want to use the Controller #0 method while placing ahead of
each “Controller #0 method patch call,” your own controller #32 event.
The advantage of this approach is that you can still use values for bank and controller #32 that
match the Roland variation and map numbers. But you will need to use a vague instrument
definition that is multi-mapped for each sound name.
Before we get to the details
You might want to read each section of this chapter because much of the explanatory
information applies to all generations of the Sound Canvas and wont be completely repeated in
every section. Besides, the more you understand about what other users need to do the better
you will understand your own.
SC-55 Users:
The SC-55 was designed to respond to controller #0 bank switching but it can respond to
Normal bank switching without any problems. It simply ignores the controller #32 value. In each
of the listings in this section we will try to get the SC-55 sound “Nylon Gt.2.” This is PC 25,
Variation 32.
Remember that PC 25 is MIDI patch number 24. Also remember our goal is to create a patch
call in our sequences that will call the SC-55 patch on every Sound Canvas.
Using Methods:
Using the Controller #0 method, you used to do something like this:
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